Electronic Commerce
Electronic Commerce
DOT-COMS
STRATEGIES
WIDGETS AND E-COMMERC
PERSONALIZATION
MOBILE WEB
WEB SITE CREATION TIPS
BARRIERS TO SUCCESS
SUCCESS FACTORS
ADVERSE POSSIBILITIES OF E-COMMERCE
BIBLIOGRAPHY
Electronic commerce (EC) consists of the buying and selling of products and services via the Internet. This can take many forms. Business to business (B2B) buying is estimated to be the most common e-commerce activity, comprising 70 percent to 80 percent of the business conducted online. Business to customer (B2C) activity makes extensive use of search engines and online tools such as easy price comparison. B2PA, or business to public administration, often involves online bidding and the downloading of documents. Public administration to public administration business is often the result of government initiatives to encourage e-commerce. PA2C, or public administration to consumers, usually involves providing e-services to the public. And finally, C2C, or consumer to consumer business, has been popularized by such auction sites as eBay.
These transactions can include online retail sales, supplier purchases, online bill paying, and Web-based auctions. Electronic commerce utilizes a variety of technologies including electronic data interchange, electronic fund transfers, credit cards, and e-mail.
The term e-commerce is often used interchangeably with e-business. The common element is the effective implementation of business activities using Internet technologies. However, e-business is the broader, more encompassing strategy and related activities. In addition to retail sales it includes vendor-partner communication, electronic procurement, customer relationship management, data-mining, and numerous other business functions.
DOT-COMS
Internet use gave a large jump toward the turn of the century, from being common in 26 percent of households in 1998 to 55 percent in 2003. Usage rates continue to climb in the United States and worldwide. This widespread use caused the rise—later followed by the collapse—of many Internet-based businesses, called “dot-coms” for their adoption of the suffix “.com” at the end of their names, referring to their Web site addresses. They used the three Cs method of business—commerce, content, and connection—offering one of the three to possible customers. Although the dot-coms formed the basis for today's e-commerce, inflated expectations and inexperience in online business transactions lead to the dot-com bubble of 2000 and 2001, when many purely online businesses imploded, costing investors millions. Some of the more famous dotcom busts include Flooz.com, 360Hiphop, Pets.com, Kibu.com, and GovWorks.com, which was featured in the documentary Startup.com.
After the dot-com bubble, the surviving companies dropped the coms from the end of their names and went on, some becoming successful businesses. For most companies, however, a combination of physical-based customer service and products with online components offering similar services has proven to be a more trustful method of incorporating e-commerce. In response to the dot-com bust and the continued growing interest in online trade, the Federal Trade Commission, or FTC, began to elaborate on their previous online business regulations.
Chief among the FTCs regulations is the policy that all online advertisement must tell the truth and not mislead customers. As in physical markets, all online claims must be substantiated. Disclaimers can be particularly complex on Web sites, and the FTC requires that all disclaimer information must be easily accessible and readable. In response to worries of online security issues such as account and identity theft, the FTC has also made it clear that online companies should notify customers when collecting personal data, and several Privacy Protection Acts created during the dot-com era were made to enforce that policy.
STRATEGIES
One of the first challenges involved in moving to online commerce is how to compete with other e-commerce sites. A common problem in addressing this challenge is that e-commerce is often analyzed from a technical standpoint, not a strategic or marketing perspective. E-commerce provides several technical advantages over off-line commerce. It is much more convenient for the buyer and the seller, as there is no need for face-to-face interaction and Web-based stores are open 24 hours a day. Also, e-commerce purchasing decisions can be made relatively quickly, because a vendor can present all relevant information immediately to the buyer. These factors lend themselves to a transactional approach, where e-commerce is seen as a way to reduce the costs of acquiring a customer and completing a sale.
In contrast, most successful e-commerce Web sites take a relational view of e-commerce. This perspective views an e-commerce transaction as one step among many in building a lasting relationship with the buyer. This approach requires a long-term, holistic view of the e-commerce purchasing experience, so that buyers are attracted by some unique aspect of an e-commerce Web site, and not by convenience. Since consumers can easily switch to a competing Web site, customer loyalty is the most precious asset for an e-commerce site.
While the primary focus of most Internet activity is on the business-to-business and business-to-consumer facets of e-commerce, other transaction methods are included. The success of eBay and its consumer-to-consumer portal for auction-based transactions has dramatically changed how people and companies conduct business. In addition to having a significant effect on business-to-business transactions, retailers are beginning to tap into this new and dynamic approach to commerce.
WIDGETS AND E-COMMERC
A widget is a transferrable piece of code that can move itself in and out of Web site data, collecting information or executing a particular function for a metadata program. Some of the most visible widgets are the advertisements seen on most Web sites. These are in fact pieces of code from a third-party business that are being used to communicate marketing messages.
Widgets are one of the most important tools for e-commerce, used most often for distribution of information and online promotional activities. A 2008 article by Ori Soen with TechNewWorld explores the new possibilities widgets offer companies interested in e-commerce. Not only are widget-advertisements inexpensive and relatively
easy to employ, they can be combined with present marketing efforts and visual productions with the added effect of animation, if desired.
The problem most cited with present-day widget use by e-commerce companies is that online users no longer pay attention to widget advertisement. Most business Web sites accessible today have a multitude of widgets, and the advertisements are often diluted. Like emerging problems with TV commercials, users have learned to simply stop paying attention. Soen, however, sees this as an opportunity for companies to develop more innovative marketing techniques, better online animations, and more effective branding strategies aimed at online users.
Still, e-commerce Web sites are often crowded, and Soen suggests a different focus for widget advertisement: social networks. Social applications, such as MySpace and Facebook, are another field open to creative widget use, but they also offer a more open demographic, namely, people who are more likely to be attracted to creative widgets and—more importantly—have the ability to spread the word to their friends about advertisements that have caught their eye, giving companies two ways to promote instead of one.
Widgets serve a third purpose for e-commerce companies: the ability to collect important data concerning what advertisements are most effective to customers. When widgets are combined with analysis tools, they can be very useful gatherers of marketing information. They can judge how long a potential customer spends with the widget, and to what extent they interact with the animation. Promotional activities and marketing analysis can be effectively combined.
PERSONALIZATION
One of the key practices to a successful e-commerce company is personalization. Rachelle Crum's 2008 article, “Personalization: Telling E-tail Customers What They Really Want,” lists several ways businesses can personalize their customers' online experiences.
When customers buy products online, they often receive a short list of other items they may be interested in. This is known as recommendation, and because of the ease and access in online business, it is relatively easy for businesses to include in their e-commerce activity. Customers are much more likely to order from the company when they receive a personalized list of products.
Tailored Web pages are another important part of personalization. Many companies have designed their e-commerce businesses to use the data from returning customers to create specific Web pages advertising new products the customer may be interested in, deals that may appeal particularly to the customer, and other information tailored especially for them.
MOBILE WEB
Certain devices, such as the iPhone, are becoming popular for their ability to access the Internet remotely. New technology has allowed remote Web access through phone and other handheld devices to become faster and easier to use. Some e-commerce companies have begun developing Web applications specifically for mobile Web users. This entails creating streamlined Web pages that condense information and allow customers to find what they looking for quickly and without hassle. Since these streamlined applications can be easier to navigate than normal Web pages, and can be accessed from nearly any location, some predictions say the mobile Web will become a powerful tool in the e-commerce field.
There are several different ways companies can make e-commerce more available to mobile Web users. Web designers can simply remove graphics from the Web site for mobile applications, giving users a simplified, text-only site to navigate. Style sheets can also be used, to create other versions of online stores, tailored to specific devices. Or, if a company wanted to devote more time to the project, a second Web site could be created solely for mobile Web users.
WEB SITE CREATION TIPS
Beyond technology tools such as widgets and mobile Web devices, there are simple ways to improve Web pages and how they read and look. Slight changes in the way a Web page integrates marketing, product information, and visuals can create an enormous difference in the perceptions of customers. Most Web surfers spend a very short time inspecting online stores before moving on, and the right words or the right information, displayed correctly, can make a great difference.
As David Needle says in his 2008 article for Smallbusinesscomputing.com, there are three different kinds of written cues or signposts that companies can place in their Web sites. The first type of signpost is navigation-oriented. This involves the way the online store is constructed—where the links to products are and where they go, how far down the Web site pages scroll, and links to related sites. “Bread crumbs,” or easy ways for customers to return to the sites they have previously seen, are an excellent tool to give online stores structure and usability.
The second type of signpost is microcontent-related. This refers to Web site headings, URLs, and titles that organize online information. All information in the company's online store should be clear and easy to read and understand.
The third type of signpost is metadata, which is data concerning the information of the Web site itself, such as how many users have accessed it and the keywords
within the site that would come up in a search engine or analytical program.
BARRIERS TO SUCCESS
Despite the growing number of e-commerce success stories, plenty of e-commerce Web sites do not live up to their potential. There were two primary causes of e-commerce failures during the early 2000s.
First, most Web sites offer a truncated e-commerce model, meaning that they do not give Web users the capability to complete an entire sales cycle from initial inquiry to purchase. As analyzed by Forrester Research, the consumer sales cycle has four stages. First, consumers ask questions about what they want to buy. Second, they collect and compare answers. Third, the user makes a decision about the purchase. If the purchase is made, the fourth phase is order payment and fulfillment (delivery of the goods or services). The problem is that many Web sites do not provide enough information or options for all four phases. For example, a site may provide answers about a product, but not answers to the questions that the consumer has in mind. In other cases, the consumer gets to the point where he or she wants to make a purchase, but is not given an adequate variety of payment options to place the actual order.
The second problem occurs when e-commerce efforts are not integrated properly into the corporate organization. A survey by Inter@ctiveWeek magazine found that in most companies e-commerce is treated as part of the information system (IS) staff's responsibility, and not as a business function. While sales and marketing staff generally assist in the development of e-commerce Web sites, final profit and loss responsibility rests with the IS staff. This is a major source of breakdowns in e-commerce strategy because the units that actually make products and services do not have direct responsibility for selling them on the Web. One promising trend is that more companies are beginning to decentralize the authority to create e-commerce sites to individual business units, in the same way that each unit is responsible for its part of a corporate intranet.
SUCCESS FACTORS
After studying many aspects of electronic commerce, several consulting and analytic firms created guidelines on how to implement and leverage it successfully. In particular, two organizations have developed lists of critical success factors that seem to capture the state of thinking on this topic. First is the Patricia Seybold Group, which publishes trade newsletters and provides consulting services related to using information technology in corporations. This firm identified five critical e-commerce success factors:
- Support customer self-service. If they so desire, Web users should be enabled to complete transactions without assistance.
- Nurture customer relationships. Up-front efforts should focus on increasing customer loyalty, not necessarily on maximizing sales.
- Streamline customer-driven processes. Firms should use Web technology to reengineer back-office processes as they are integrated with e-commerce systems.
- Target a market of one. Each customer should be treated as an individual market, and personalization technology should be employed to tailor all services and content to the unique needs of each customer.
- Build communities of interest. A company should make its e-commerce Web site a destination that customers look forward to visiting, not simply a resource people use because they have to conduct a transaction.
A quick review of two successful e-commerce sites, the Amazon.com bookstore site and Dell Computer's Web site, illustrate how many of these principles combine to help develop a strategic e-commerce capability.
Amazon.com, which has one of the highest sales volumes of any Web-based business, has optimized its site for the nature of its products and the preferences of its customers. The site is highly personalized; each visitor to the site, once registered, is greeted by name. The site content also is customized. Using software based on pattern recognition, Amazon.com compares a particular customer's purchase history to its overall record of transactions and generates a list of recommended books that seem to fit his or her interests and tastes. The company has a very integrated customer service support system, so that any customer service representative can access all data on the transactions, purchasing information, and security measures of each customer. The system also supports communications using e-mail, fax, and telephone.
Finally, Amazon.com helps to build a community of users through its Associates Program. Under this program, a Web site can host a hyperlink directly to the Amazon. com site. Any time that a visitor to that site buys books through Amazon.com, the Web site owner receives a share of the transaction revenues. This is a very inexpensive way for Amazon.com to extend its marketing and advertising reach across the Web.
Dell Computer also uses personalization and customization tools. For every major corporate customer, Dell creates a special Premier Page, which shows all products covered under purchasing contracts with that firm, as well as the special pricing under those contracts. This ensures
that employees of that firm always get the right price for each purchase. Ford Motor Company reports that by encouraging employees to buy PCs from its Premier Page, the company saved $2 million in one year.
Dell also has integrated its e-commerce Web site with all back-office systems, so that when a customer orders a custom-configured PC, that information is automatically transferred to the production system to ensure that the unit is built according to specifications. This also improves customer service; Dell will proactively notify any customer if a production problem or inventory shortage will delay delivery.
Electronic commerce, as used by U.S. firms, has already undergone several generations of evolution. Early experiences helped to stabilize e-commerce technology and set the development path for more sophisticated and useful technologies. Later experiences provided guidelines on strategic approaches and operational models that will help to improve e-commerce success.
Three key issues will determine the long-term viability of electronic commerce. These are:
- Technological feasibility, or the extent to which technology—bandwidth availability and information reliability, tractability, and security—will be able to sustain exponentially increasing demands worldwide.
- Socio-cultural acceptability, or the extent to which different global cultures and ways of doing business will accommodate this new mode of transacting, in terms of its nature (not face-to-face), speed, asynchronicity, and unidimensionality.
- Business profitability, or the extent to which this way of doing business will allow for profit margins to exist at all (e.g., no intermediaries, instant access to sellers, global reach of buyers).
As technology continues to develop and mature, the ability to assess the impact of electronic commerce will become more cogent. Moreover, the significance of privacy, security, and intellectual property rights protection as prerequisites for the successful worldwide diffusion, adoption, and commercial success of Internet-related technologies—especially in places with less democratic political institutions and highly regulated economies—is continually increasing. The differentiation between the Internet (the global network of public computer networks) and intranets (corporate-based computer networks that involve well-defined communities and potentially more promising technology platforms for fostering Internet-related commerce) became significant in the late 1990s and early 2000s. Intranet development has surpassed the Internet in terms of revenue—by 2005 more than half of the world's Web sites were commercial in nature.
ADVERSE POSSIBILITIES OF E-COMMERCE
Ned Kock, in his book Encyclopedia of E-collaboration (2008), gives several possible negative effects of e-commerce, if the trend continues at the same rate it is currently growing.
Global companies with highly developed online stores may already possess the extra edge to attract potential customers. This may leave beginning companies, eager to enter the online market, without much chance to make an impact. International competition may become skewed and lead to an unhealthy type of oligopoly in the e-commerce world.
Some also fear that e-commerce will allow companies to evade certain tax laws, especially when it comes to international trade. New regulations might need to be set for customs concerning online exchanges.
Others wonder how e-commerce will change the job market. While online business offers jobs to those with newer IT skills, it can also displace many traditional jobs.
SEE ALSO Consumer Behavior; Customer Relationship Management
BIBLIOGRAPHY
“Advertising and Marketing on the Internet: Rules of the Road.” Federal Trade Commission, 2007. Available from: http://www.ftc.gov/bcp/conline/pubs/buspubs/ruleroad.shtm.
Barnatt, Christopher. “Embracing E-Business.” Journal of General Management 30, no. 1 (2004): 79–97.
Crum, Rachelle. “Personalization: Telling E-Tail Customers What They Really Want.” E-commerce Times. June 2008. Available from: http://www.ecommercetimes.com/story/63472.html.
Domaracki, Gregory S., and Francois Millot. “The Dynamics of B2B E-Commerce.” AFP Exchange 21, no. 4 (2001): 50–57.
Gay, Richard, Alan Charlesworth, and Rita Esen. Online Marketing: A Customer-Led Approach. Oxford University Press, 2007.
Hof, Robert D. “The eBay Economy.” Business Week, 25 August 2003, 124–129.
Kock, Ned. Encyclopedia of E-collaboration. Idea Group, Inc, 2008.
Lumpkin, G.T., and Gregory G. Dess. “E-Business Strategies and Internet Business Models: How the Internet Adds Value.” Organizational Dynamics 33, no. 2 (2004): 161–173.
Mullaney, Timothy J., Heather Green, Michael Arndt, Robert D. Hof, and Linda Himelstein. “The E-biz Surprise.” Business Week, 12 May 2003, 60–68.
Needle, David. “Writing for the Web and Getting It Read.” SmallBusinessComputing.com, 2008. Available from: http://www.smallbusinesscomputing.com.
Scanlon, Jessie. “Moving to the Mobile Web.” E-commerce Times, 2008. Available from: http://www.ecommercetimes.com.
Soen, Ori. “Widgets and Social Apps: The Rules of Engagement.” E-commerce Times, 2008. Available from: http://www.ecommercetimes.com.
U.S. Department of Commerce: Economics and Statistics Administration. “Digital Economy.” Available from: http://www.esa.doc.gov/2003.cfm
Vulkan, Nir. The Economics of E-Commerce: A Strategic Guide to Understanding and Designing the Online Marketplace. Princeton, NJ: Princeton University Press, 2003.
Yamarone, Richard. The Trader's guide to Economic Indicators: Updated and Expanded Edition. Bloomberg Press, 2007.
Electronic Commerce
ELECTRONIC COMMERCE
Although use of the term "electronic commerce" (or "e-commerce") dates back only to the 1970s, broadly interpreted it includes all commercial transactions that use any electronic communications facilities. Used this way, its origins extend back to the commercial use of the telegraph in 1861. However, the term was widely adopted in the 1990s to describe business transactions involving the Internet. There is, nonetheless, historical continuity between earlier technologies and the Internet since Internet-based commerce is rooted in prior technologies, policies, and business practices.
The Emergence of Electronic Commerce
During the first half of the twentieth century, the use of the telephone and the introduction of office machines such as the typewriter, adding machine, cash register, mimeograph, and Teletype transformed previous ways of doing business, creating a new paradigm based on mechanical automation. Then, following its development during World War II, the computer became commercially available in 1951. Early computers were large, sensitive, expensive devices for storing and manipulating data. These "mainframe" computers were subsequently connected in closed (nonpublic) proprietary networks by large corporations, research universities, and governmental departments. These networks often used leased telecommunications facilities to transport their data.
By the late 1960s, such networks, called Value-Added Networks (VANs), served a variety of purposes, such as timesharing of mainframe computing, electronic messaging, and data transfer. Companies could acquire electronic data services by leasing the networking services of telephone companies, and by acquiring leased computer time offered by the large in-house shops of companies such as General Electric (GE) and International Business Machines (IBM). Independent companies began to offer packages of combined communications and data processing services, forcing the Federal Communications Commission (FCC) in 1971 to decide whether such providers were telephone "common carriers," and thus subject to extensive regulation. The FCC, in a decision with subsequent critical effect on the development of the Internet, decided they were not.
In the 1970s and 1980s, businesses extended their networks to include suppliers and customers, electronically sending and receiving purchase orders, invoices, and shipping notifications. This kind of communication is called Electronic Data Interchange (EDI). In the 1980s, vendors such as McDonnell Douglas and General Motors introduced computer-aided design, engineering, and manufacturing over these communications networks. During the same period, banks developed a closed system for the management of electronic funds transfers (EFTs). The first consumer-directed network of automatic teller machines (ATMs) was introduced in 1970. Thus, a significant volume of commercial transactions was being conducted over private, digital networks well in advance of the widespread availability of the Internet.
A related development was the improved capability and availability of U.S. and international telecommunications infrastructures, including the gradual introduction of digital technologies. At the same time, the arrival of competition into long-distance telecommunications services and customer-owned communications equipment, and the breakup of the American Telephone and Telegraph (AT&T) monopoly under a 1982 consent decree, provided an environment of increased competition and innovation (especially for service to profitable business customers).
The Advanced Research Projects Agency Network (ARPANET), which was eventually transformed into the Internet, was originally created in 1969 to provide military and university research centers with a digital communications system that was able to self-repair by quickly rerouting packets of data in the event of damage to part of the system. By adopting the set of software instructions developed in 1972 by the Inter-Networking Group, other networks could interconnect to ARPANET in a way that was transparent to the user. The first description of this network of networks as "the Internet" apparently appeared in 1974. This network evolved through the 1970s primarily under the direction and supervision of the U.S. government through the National Science Foundation (NSF), which operated it on a noncommercial basis. Notwithstanding this, there were early pioneers of commercial-type services before the Internet, such as The Source, which started in 1979. However, the technology of the time was cumbersome and daunting to nonexpert users.
This trend—experimentation with technology and services—continued through the 1980s. It has been estimated that there were some two thousand commercial online offerings attempted in the United States during the 1980s. The idea of commerce over a network with a wide consumer base was also initiated in France, with the "Minitel" service, first introduced in 1982. The necessary infrastructure for expansion—high-speed digital transmission facilities and large dedicated computers for storing and forwarding packets of data—all were put into place. The FCC, following the logic of its 1971 decision, ruled that the Internet, and Internet service providers (ISPs), were not subject to common carrier regulation. However, it took some additional developments to make large-scale Internet e-commerce feasible.
By the early 1990s, several factors began to make the idea of commerce over the Internet both feasible and attractive. Networked microcomputers were replacing mainframes and were generally accessible to businesses. Uniform packaged software platforms (operating systems) were widely adopted. The Internet began to establish itself as a global network, and in 1991, the set of instructions underlying the World Wide Web (WWW) were written. This allowed both the display of graphics as well as text on Internet web-pages and the introduction of "hyperlinks," allowing easy movement from one web-page or site to another. This was further enhanced in 1993 by the development of Mosaic, the first "browser" (and predecessor to Netscape Navigator). With these changes, the Internet became more "consumer friendly." Then, in 1995, the NSF surrendered its role in managing the Internet to private enterprise, opening up its full commercial potential.
Subsequently, use of the Internet by businesses as both a substitute for, and complement to, closed EDI networks and public telecommunications facilities rapidly evolved. Websites became more sophisticated, new business models evolved, and an array of new business intermediary services appeared. It also became apparent that the new information technologies would drive a major restructuring of corporate enterprises. By 1997, the phenomenon of Internet-based electronic commerce was thoroughly launched, with wide-ranging implications for businesses, consumers, and society.
Measuring Electronic Commerce
Before addressing the changes that the Internet-as-business-tool has brought about, a few words about the concept of "electronic commerce" and its measurement may be useful in putting industry statistics into context.
There is no single, universally accepted definition of "electronic commerce." Definitions range from extremely inclusive to a narrow requirement that the entire transaction, including payment and delivery, be conducted over the Internet. In its most common usage, e-commerce refers to a transaction some part of which has been conducted over the Internet (although this does not usually reflect transactions in which the Internet was used to collect information used to consummate a transaction elsewhere). This lack of a universal definition is one, but not the only, challenge in interpreting studies purporting to measure "electronic commerce." The amount of e-commerce varies depending on the scope of what is being measured. For example, one estimate released in early 2000 estimated that there would be $7.29 trillion in e-commerce transactions by the year 2004. However, such large numbers can be misleading.
The Internet is most often used as a substitute for another form of communication (e.g., EDI, telephone, facsimile). Thus, in many cases, there may be little or no net new business occurring, just the same old business being conducted through a new medium. The real benefits to companies of doing business online are more difficult to measure: increased efficiency, fewer errors, lower cost, smaller inventory, elimination of paper, and better relationships with customers.
Furthermore, electronic commerce is typically divided into two kinds: business-to-business and business-to-consumer (some also add consumer-to-consumer and consumer-to-business). These "virtual" divisions mirror physical reality in that business-to-business transactions represent eight to ten times the dollar volume of business-to-consumer transactions. In overall statistics, these numbers are often combined. Moreover, these figures say nothing about profitability. As of 2000, the businesses primarily receiving profits from use of the Internet were companies facilitating electronic commerce, rather than the online businesses themselves.
It is clear nonetheless that there is an extraordinary expansion of e-commerce around the world. This global growth of electronic commerce has raised significant regulatory and legal issues at the national and global levels. The resolution of these issues may either facilitate or hinder the growth of e-commerce.
Electronic Commerce and Globalization
The period following World War II saw a steady growth in the volume and importance of international trade. In the mid-1980s, large parts of the world experienced a "sea change" in their view of the relationship of government and business. Many governments moved from a highly regulatory and national protectionist posture to one of deregulation, privatization, and the opening of domestic markets. The result was the globalization of markets, corporations, finance, banking, and consumerism. The collapse of the bipolar political world with the breakup of the Soviet Union emphasized the dominant role of the United States. The United States was the leader in Internet development, is the home of the largest number of commercial websites, and stands to be the largest gainer from increased global electronic commerce, at least in the short term. Consequently, the United States has adopted a very aggressive policy position in international forums insisting that the global Internet be free from regulation, tariffs, and new taxes. The majority of the developed nations generally support this view. A number of lesser-developed nations do not support this view, because they see "globalization" as a euphemism for "Americanization" and as a threat to their sovereignty and interests.
The organization that most embodies the open-market approach in the trade arena is the World Trade Organization (WTO). Through a series of market-opening agreements, it has been able to reduce or eliminate many tariff barriers to trade, particularly in telecommunications and electronic equipment. This, along with the liberalization of banking and investment rules, helped lay the foundation for a system of electronic global trade.
At the same time, since the Internet is inherently global, cross-border electronic trade raises many policy issues that can only be addressed by international bodies. These include issues of consumer protection, privacy and encryption, advertising, intellectual property, the protection of children, and harmful content. Several international organizations have taken up these themes. These included the WTO, the International Telecommunications Union (ITU), the Organization for Economic Cooperation and Development (OECD), and the World Intellectual Property Organization (WIPO), among others. Some issues have proven quite contentious, such as the differing views on an individual's right of privacy that are held in Europe and in the United States.
These developments also create new challenges (or opportunities) for lawyers. Unresolved legal issues include jurisdiction (who can be sued where), uniform commercial codes, contract law, recognition of digital signatures and digital documents, and uniform consumer protection laws. The process of resolving these issues is ongoing.
Another area vexing governments has been taxation. There is as yet no easy and reliable mechanism for taxing transactions over the Internet. Countries that rely on a value-added tax (such as most European countries) are concerned about possible loss of revenues, as are countries (and states of the United States) that rely heavily on sales-tax revenues and fear losing them—and sales—to enterprises outside their taxing jurisdictions. Some new tax concepts, such as a "bit tax" on the number of bits transferred, have been suggested, but so far, they have all been rejected. Both among nations and within the states of the United States there is a search underway for "global" solutions—uniform taxes across jurisdictions for Internet transactions.
Effects on the Business Enterprise
It is easiest to explain the business effects of electronic commerce by emphasizing two main areas: (1) the website itself and (2) the implications of integrated information technology for the structure of the enterprise (called "e-business"). They are not antithetical but complementary. There is also a general, underlying condition for the continued rapid growth of electronic commerce that is summed up in the word "trust." In this context, it means businesses being able to trust one another, consumers being able to trust businesses, and all of them trusting that the system is both reliable and secure. Attacks on web-sites, or on the Internet, that erode this trust deter electronic commerce in two ways: (1) by reducing its use and (2) by reducing investment that will support future growth. Thus, stock market dips directed at Internet-based ("dot-com") companies tend to follow negative publicity about security breaches or technical difficulties.
The Website
A company's website is its virtual storefront, which can be designed with varying degrees of sophistication, complexity, and interactivity. It can be a catalog, providing product information; it can permit real-time transactions (purchase, payment, and, if an electronic product, delivery); and it can provide a window for customers into the enterprise.
Although considerably lower in dollar volume than business-to-business e-commerce, much publicity has been focused on sales through retail websites, called "e-tailing." The U.S. Department of Commerce estimates that there was $5.3 billion in Internet sales during the 1999 holiday season. Impressive as it may sound, this represents only about 0.64 percent of all retail sales—but the trend line suggests continued rapid growth.
There are numerous models for websites, typically involving some kind of catalog, a search capability, "shopping carts," and payment systems. Some websites allow for "click to talk," which can put customers directly in touch with a customer service agent. Some websites use other approaches, such as auctions and barter.
For many commercial websites, third-party advertising is perceived as a significant source of revenue—a part of the process of "monetizing the traffic," that is, converting site visits ("clicks" or "hits") into a revenue stream. The measurement and evaluation of the advertising value of traffic to a website remains problematic, but it is receiving intense study by the advertising community. Some commercial websites use "cookies," small bits of software that are implanted by a website into the computer of a visitor and are then used for tracking purposes. Websites that aggregate traffic either vertically (one industry) or horizontally (general purpose), which are used as start points or consistent return points, are called "portals." Other important sites for electronic commerce are called "search engines" (e.g., Yahoo, Alta Vista, Lycos), which help potential customers locate resources online.
Doing retail business online has also produced a new set of intermediaries, companies that provide ancillary, but useful or necessary, services to facilitate electronic commerce. These services include privacy codes, security verification, payment systems, networked advertising, order fulfillment, and digital certificates (authentication of identity). There are numerous techniques for attracting consumers to a website, and a variety of possible payment systems, both online and offline, for purchases.
The rapid growth of "dot-com" companies in the late 1990s was fueled by heavy speculative investment in their stocks. While company managers focused on developing market share instead of traditional profits, investors focused on future expectations of earnings, sometimes to a degree inexplicable by past investment theories. The belief seemed to be that a few dominant websites would develop early in each area (the "first mover" advantage), called "category killers," which would be so well known they would dominate the field. Established companies with known brands often have not been among the first to move to e-tailing, for a variety of reasons. However, almost all major retailers are now making the Internet at least a part of their strategy.
The Internet does not seem to be equally hospitable to all kinds of retail commerce. In 1999, the top five categories—computers/software, travel, financial/brokerage, collectables, and music and videos—constituted 75 percent of the dollar volume of sales.
The fundamental lessons for successful web-sites so far seem to be the importance of (1) creating a brand, (2) building a sense of community with customers, and (3) adding value to the experience of the users.
E-Commerce and the Structure of the Enterprise
Entry into electronic commerce over the Internet is almost inevitably connected with the realization that the introduction of the information technology necessary to provide a full-purpose website also has major implications for the structure of the business enterprise. This transformation has already been initiated in some corporations, often under the name "business process reengineering." It typically involves increased outsourcing, a flattened management structure, reordering of the channels of supply and distribution, and a greater sense of customer orientation. Consulting companies and others offer products for "enterprise resource planning" that integrate all of the functions of the enterprise under one information system.
Social Implications
Concerns have been raised by a number of groups about possible adverse effects of the spread of electronic commerce. These include nationalists, who fear loss of sovereignty to multilateral organizations and global corporations; labor unions, which fear a loss of jobs and a "race to the bottom" as capital migrates freely while labor does not; environmentalists, who fear that "dirty" production facilities will move to countries with the lowest environmental requirements; child-protection organizations, which fear that the search for the lowest-cost production will lead to exploitation of minors; and the traditional political left, which sees the further erosion of the role of the government as provider for the common good and the social safety-net.
Collectively, these groups represent a minority in most developed countries, but when organized together, they create a powerful political statement, as occurred at the December 1999 meeting of the World Trade Organization in Seattle, Washington, where protests and civic disturbances caused the meeting to fail. Following that, there were signs that the United States began to recognize that the views of these groups needed to be heard.
Conclusion
The use of the Internet for business transactions between and among businesses and with consumers is gradually becoming the norm, bringing with it major changes in corporate structure and a reordering of the chains of supply and distribution. There remain significant technical, regulatory, and political issues that could present impediments to further growth. Barring unforeseen catastrophic failures, electronic commerce will become the new business model, moving from a focus on the office machine in the early twentieth century to a focus on information flows in the early twenty-first century.
See also:Advertising Effects; Community Networks; Computer Literacy; Economics and Information; Internet and the World Wide Web; Privacy and Encryption.
Bibliography
Amor, Daniel. (2000). The E-Business (R)evolution: Living and Working in an Interconnected World. Upper Saddle River, NJ: Prentice-Hall.
Canton, James. (1999). Technofutures: How Leading-Edge Technology Will Transform Business in the 21st Century. Carlsbad, CA: Hay House.
Fellenstein, Craig, and Wood, Ron. (1999). Exploring E-Commerce, Global E-Business, and E-Society. Upper Saddle River, NJ: Prentice-Hall.
Kalakota, Ravi. (1999). E-Business: Roadmap for Success. Reading: Addison-Wesley.
Keen, Peter; Balance, Craigg; Chan, Sally; and Schrump, Steve. (2000). Electronic Commerce Relationships: Trust by Design. Upper Saddle River, NJ: Prentice-Hall.
Kelly, Kevin. (1998). New Rules for the New Economy: Ten Radical Strategies for a Connected World. New York: Viking.
"Shopping Around the Web: A Survey of E-Commerce."Economist, February 26, 2000, special section, pp. 1-54.
Tapscott, Don; Lowy, Alex; and Ticoll, David, eds.(1998) Blueprint to the Digital Economy: Wealth Creation in the Era of E-Business. New York: McGraw-Hill.
U.S. Department of Commerce. (1998). " The Emerging Digital Economy."<http://www.ecommerce.gov/emerging.htm>.
U.S. Department of Commerce. (1999). "The Emerging Digital Economy II." <http://www.ecommerce.govede/>.
White House. (1997). " A Framework for Global Electronic Commerce. " <http://www.ecommerce.gov/framewrk.htm>.
Westland, Christopher J., and Clark, Theodore H. K.(1999). Global Electronic Commerce: Theory and Case Studies. Cambridge, MA: MIT Press.
World Trade Organization. (1998). Electronic Commerce and the Role of the WTO. Geneva: World Trade Organization.
Wigand, Rolf T. (1997). "Electronic Commerce: Definition, Theory, and Context." Information Society 13:1-16.
Richard D. Taylor
Electronic Commerce
ELECTRONIC COMMERCE
Electronic commerce, e-commerce or ecommerce consists primarily of the distributing, buying, selling, marketing, and servicing of products or services over electronic systems such as the Internet and other computer networks. The information technology industry might see it as an electronic business application aimed at commercial transactions. It can involve electronic funds transfer, supply chain management, e-marketing, online marketing, online transaction processing, electronic data interchange, automated inventory management systems, and automated data–collection systems. It typically uses electronic communications technology such as the Internet, extranets, e-mail, Ebooks, databases, and mobile phones. (Electronic commerce, n.d.)
It is fitting that this entry begins with the definition of e-commerce from a free encyclopedia, self-described as "the largest encyclopedia in history, in terms of both breadth and depth," entirely created by the voluntary contributions of the Internet community—for that is a very good indication of the revolutionary basis upon which e-commerce has thrived. The entry on e-commerce in the previous edition of this work also began with a quote, but one in which it was seen more as a promise than a reality: "No single force embodies our electronic transformation more than the evolving medium known as the Internet. Internet technology is having a profound effect on the global trade in services" ("The U.S. Government's Framework," 1997). At that time Forrester Research, a market research company, estimated that e-commerce would increase to $1,444 trillion by 2003. In reality, e-commerce in the United States totaled $1,679 trillion in 2003, having met that earlier forecast several years ahead of schedule (see Figure 1).
And e-commerce, which encompasses both business to business (B2B) and business to consumer (B2C), is no longer a purely U.S. phenomenon. For example, Internet sales in the United Kingdom in 2004 totaled £71.1 billion in 2004, an increase of 81 percent from 2003, while purchases by consumers totaled £18.1 billion in 2004, a tripling in three years. On the other hand, the European Union had notably less e-commerce activity, when one excludes the United Kingdom. Thus contrast the thriving business to consumer growth in the United Kingdom and the United States with the astonishingly low numbers in the first quarter of 2003—in France of just 75 million euros and in Spain of a mere 40 million euros. Obviously the story of e-commerce is one of mixed success, which indicates that the barriers to its growth are no longer technological, but the economic, legal, social, and perhaps even cultural infrastructure needed to support it.
As this illustrates, the basis of e-commerce is the extraordinary power of the Internet as a transformative force not just on business and the economy, but of the human imagination itself. It serves not just as a medium for the communication of information, but for bringing together like-minded people with a degree of transparency and economy never contemplated before. The above works on the assumption that many heads are better than one: that information that is aggregated through evolution is more than the sum of its parts. The same is true of e-commerce. At its most basic, e-commerce is simply an "electronic storefront" that replicates the printed catalog of the pre–Internet age. At its most innovative, though, e-commerce makes full use of the power of the Internet to create a unique type of commerce that has never existed before.
The quintessential example of the latter is eBay (http://www.ebay.com), which began, as its name suggests, as an online extension of the familiar American tradition of the garage sale. But it rapidly grew to become an institution because of the realization that this was a mechanism for people with even the most esoteric tastes to meet and exchange with each other for profit in a way that was not feasible, let alone economic, before. Today it is the site of choice for anyone looking for the most unlikely of items that previously could be found only by searching through obscure shops. But eBay is far more than a boon for collectors, as it exploits a key driver of e-commerce: the economic externality of the network effect.
NETWORK EFFECT
When a good or service possesses a network effect, then its value to a consumer depends on the number of other consumers who also purchase that item. Indeed, Metcalfe's law states that the total value of a good or service that possesses a network effect is roughly proportional to the square of the number of customers already owning that good or using that service. When eBay brings together potential consumers for one product, then they also serve as a potential market for other products. One consequence of this effect is that there is a tendency for a natural monopoly to be created, with anyone wishing to auction a product having little to gain and a lot to lose from going to an auction site other than the one with the most customers. EBay is now widely used by large businesses for B2B, as well as by auction houses for rare art and such high-value items as automobiles, boats, and even real estate, a far cry from its garage-sale origins.
Many dot-coms during the Internet boom of the 1990s claimed to be exploiting network effects, even to the extent of sacrificing current profits in order to buy the "eyeballs" needed to reach a critical mass of users. While much of that turned out to be illusory, there is little doubt that network effects are a fundamental driver of e-commerce, taking advantage of the Internet's abolition of time and distance to bring together large numbers of customers in one place. Sites such as Amazon.com take that effect into account when they use buyer recommendations as the selling point for their products. Allowing for the inclusion of such comments creates an online community in which potential buyers and owners can compare experiences. Similar practices are used to police buyers and sellers on eBay, or to rank the integrity of sites and products on epinions.com, illustrating again the tremendous variety of the Internet when driving commerce.
A MAINSTAY OF THE ECONOMY
As e-commerce has matured and become ubiquitous, it has attracted attention as a mainstay of the economy rather than as a novelty. Thus e-commerce sales are watched as closely as in-store sales for the health of the retail economy, with the traditional "black Friday" (the day after Thanksgiving) sales being followed by the "black Monday" the following week when workers allegedly use their office Internet connections to do their holiday shopping
online. Moreover, e-commerce is now the subject of extensive academic research, which is archival rather than speculative as it was in the late 1990s.
One of the most interesting findings of this research is that relating to why consumers buy books from Amazon. Professor Erik Brynjolfsson of the Massachusetts Institute of Technology has shown that the reason is not predominantly lower prices. Rather it is the variety of books that Amazon sells, especially of hard-to-find titles that dwarf on all dimensions what can be found at even the largest brick-and-mortar bookstore. "[Consumers] got about 10 times as much value from the selection as they got from the lower prices and competition.… more value was created from the increased choice and selection," said Professor Brynjolfsson (quoted in Postel, 2004, p. C11).
In other words, value comes not just from the lower prices that more transparent competition allows on the Internet, but from the combination of greater choice and easy searching. These effects, Internet-based versions of economies of scale and scope, undoubtedly exist for many other e-commerce applications, from business-to-business marketplaces to online recruiting, music downloads, and even Internet dating. Evidently the dot-com collapse in 2000 has fulfilled its Darwinian purpose in winnowing out from e-commerce those firms that had no coherent business plan for the Internet, leaving behind firms that have a compelling logic in being online.
B2B E-COMMERCE
Although this discussion has focused thus far on examples from B2C, businesses are some of the most highly valued users of eBay and even Amazon. It needs to be kept in mind that B2B is really where all the action is, even if it does not receive the publicity of B2C. In 2003, 94.3 percent of all e-commerce activity in the United States was B2B, with a figure of 75 percent for the United Kingdom in 2004.
Businesses have found the Internet the ideal platform for conducting supply-chain management, fostering competition in suppliers, and reaching their sophisticated business buyers. This is especially the case since in today's economy what firms are mainly selling to each other is information, not just in the case of services such as banking and digital applications, but even when the product concerned is a physical product; the real value added comes from optimizing price and specification, as opposed to the physical transfer of the product. That is the role of the huge B2B marketplaces created by large companies, or even entire industries, which can be roughly described as eBay's for businesses (indeed, many firms have simply outsourced to eBay itself).
see also E-Marketing
bibliography
Electronic commerce. (n.d.). Retrieved February 17, 2006, from Wikipedia Web site: http://en.wikipedia.org/wiki/Electronic_commerce
Metcalfe's useful equation. (n.d.) Retrieved November 11, 2005, from Killer-apps Web site: http://www.killer-apps.com/contents/booktour/metcalfes_useful_equation.htm
Postel, V. (2004, April 22). Selection in ranks above price among the benefits of shopping online. The New York Times, p. C11.
U.K. National Statistics. (2006, February 9). Information and communication technology activity of UK businesses, 2004. Retrieved February 17, 2006, from http://www.statistics.gov.uk/downloads/theme_economy/ecommerce_report_2004.pdf
U.S. Department of Commerce. (2005, May 11). E-stats. Retrieved February 17, 2006, from http://www.census.gov/eos/www/papers/2003/2003finaltext.pdf
The U.S. government's framework for electronic commerce. (1997). Retrieved March 1, 2006, from http://www.technology.gov/digeconomy/framewrk.htm
VisaEurope. (2003, May 20). Online spending in Europe doubles [Press release]. Retrieved February 17, 2006, from http://www.visaeurope.com/pressandmedia/press154_pressreleases.html
Miklos A. Vasarhelyi
Michael Alles
Commerce, Electronic
COMMERCE, ELECTRONIC
Any sales transaction that takes place via computer or over theinternet.
In 1990, nobody would have predicted that by the end of the twentieth century people could conduct nearly all of their commercial transactions electronically. Today, a person with a simple Internet connection can purchase anything from clothing to books to jewelry to stereo equipment online. It is possible to purchase insurance, pay one's telephone bill, and buy groceries over the Internet. Banking transactions such as transfers from one account to another can be accomplished online quickly and efficiently. Although most commerce is still conducted in person, more than one-third of adults in the U.S. made at least one purchase online in 2002.
Electronic commerce (or e-commerce) has its origins in the 1960s, with the introduction of a computerized check-processing system called the Electronic Recording Machine—Accounting (ERMA). Banks used ERMA to process billions of checks each year, making it possible for nine employees to do the work of 50. During the 1970s, companies began using Electronic Data Interchange (EDI) to process purchase orders, invoices, and shipping notifications. Although EDI could save time and money, it was an expensive and somewhat cumbersome system, and small to mid-size businesses could not afford it.
The introduction of the Internet in the mid 1990s opened electronic processing up to companies of all sizes; anyone with a computer could connect to a global system that reached into countless businesses and homes.
The first major "virtual" company to appear on the Internet was Amazon.com, founded by Jeff Bezos in Seattle. Amazon.com began doing business in July 1995. Its premise was simple: People could purchase books online through Amazon.com for less money than the same books would cost at a local bookstore. Because Amazon.com had no actual retail stores (the books were stored in a warehouse), it could afford to keep prices lower than the competition. If Amazon.com had a buyer's order in stock in its warehouse, it could be delivered within two to three days. In some bookstores, a special order for an out-of-stock book could take weeks. (Today, Amazon.com sells a wide variety of products in addition to books.)
Not long afterward, in September 1995, Pierre Omidyar and Jeff Skoll founded eBay, an online auction service. Essentially, eBay allows sellers and potential buyers to deal online; as with a live auction, various buyers bid for an item, and the seller accepts the highest bid.
In the ensuing years, Amazon.com, eBay, and similar virtual companies cropped up on the Internet. Established "brick and mortar" companies also established an Internet presence. Today, the average person can find the local lawyer, doctor, dry cleaner, and baker on the Internet along with companies such as Amazon.com and eBay. Not every company offers online retail services; in truth, many smaller companies merely have one or two web pages on their site with a telephone number and a link to an e-mail address. For some companies, the Internet has proven to be a double-edged sword. On the one hand, a growing number of consumers expect that the businesses they deal with will have a web site. Even many self-employed individuals have web sites for precisely this reason. On the other hand, a web site that has nothing of substance to offer will simply drive potential customers away.
Why do people shop online? One compelling advantage is convenience. The idea of being able to sit in front of one's computer, look at different objects, compare prices, enter some data, press a button, and wait for a package to arrive two or three days later is attractive to many people, especially if they do not live close to major retail stores. (Or, for that matter, a person on the East Coast can make an online purchase from a West Coast store.) Speed is another factor. Most e-commerce retailers offer two- or three-day delivery (or next-day service for an additional fee. An online bookstore might be able to ship a hard-to-find book to the buyer in less time—and possibly for less money—than a small neighborhood bookstore that tries to track the book down.
In 2002, according to UCLA's third annual Internet Report (released February 2003), the percentage of adults using the Internet to make purchases actually dropped to 39.7 percent from a high of 50.9 percent the previous year. That figure does not necessarily reflect a loss of confidence or interest in online shopping, although some people may simply stop making online purchases once the novelty wears off. In fact, the average number of purchases made by those who still use the Internet for shopping nearly tripled between 2001 and 2002, from an average 0.8 to 28.32. The average dollar figure also rose between 2001 and 2002, from $70.21 to $100.70.
Even consumers who use the Internet on a regular basis do not necessarily see online shopping as a routine option. In fact, according to the UCLA report, many Internet buyers wait before they make their first online purchase (nearly half waited more than two years after their first Internet experience). By far the most common reason cited (32.4 percent) is fear of providing credit card information online. Other reasons include fear of deception, not knowing whether the online purchase would be cheaper than a "live" purchase, and uncertainty over what is available for sale online.
Thanks to improved technology that allows information to be encrypted when it is sent from one computer to another, it is extremely difficult for an unauthorized person to obtain one's credit card number or social security number. (Proponents of e-commerce argue that it is no more dangerous to send one's credit card number over the Internet than it is to have it on a receipt that can be read by countless people.)
As for missing out on the experience of actually seeing and touching an object before purchasing it, many web sites now have detailed information as well as photographs of the merchandise being offered for sale. Even retailers that do not offer electronic purchases can do this. Lenscrafters, the large optical chain that is famous for its one-hour glasses service, clearly cannot sell its wares over the Internet. The Lenscrafters web site has pictures of many of its frames, as well as a guide to help visitors determine their facial shape and which frame would look best on them. (According to the UCLA study, many Internet shoppers browse through their local retail stores to examine a product, and after that they look on the computer to see whether they can order it for less online.)
A major breakthrough in safe electronic transactions came with the passage of the Electronic Signatures in Global and National Commerce Act. The statute, which was signed into law by President bill clinton on June 30, 2000, had been passed 426 to 4 by the House and unanimously passed by the Senate. Better known as the E-Sign Act, it removes one of the most stubborn barriers to e-commerce by making it safe for people to transmit personal information over their computer.
The E-Sign Act authorizes legal recognition of electronic (digital) signatures, contracts, and records. It also provides a uniform framework for all of the states to follow. A number of states had enacted their own laws, which made interstate electronic commerce cumbersome at best. E-Sign can be quite useful for people who need to sign something by a deadline. A person who wishes to purchase health insurance online, for example, can do so over the computer instead of having to fill out a form and mail it in and risk being presented with a rate increase that went into effect before the paperwork was received. With an electronic signature, the transaction is completed on the spot.
In June 1998, the U.S. department of commerce issued a white paper that called for the creation of a not-for-profit corporation to help manage the Internet's infrastructure. This corporation became known as the Internet Corporation for Assigned Names and Numbers (ICANN). The best known function of ICANN is its coordination of the Domain Name Service
(DNS). In other words, ICANN is responsible for overseeing the technology that allows Internet users to type in domain names (i.e., www.domainname.com) instead of long strings of numbers. This technology makes it easier for users to type in names of retail stores or online commerce sites. ICANN also oversees the Uniform Domain-Name Dispute Resolution Policy (URDP). This policy governs the methods by which corporate entities can choose and protect their domain names. All URDP cases are arbitrated through the World Intellectual Property Organization (WIPO), a group created in 1970 to safeguard intellectual property rights. Companies whose names are trademarked, or who are well-known organizations, are sometimes forced to contend with individuals who try to use a similar domain name. This practice is known as "cybersquatting." An example of a company that was the victim of cybersquatting is ABC Carpet Company, an established New York City-based retailer of rugs and other home accessories. In 1998, ABC registered the name "ABC Carpet & Home" (which it had begun using in 1995) with the U.S. patent and trademark office. Two separate individuals tried to use domain names with "ABC Carpet & Home" in them, and in both cases WIPO ordered that ownership of the domain names in question be transferred to the New York company. ABC Carpet Co. v. Helen Gladstone, WIPO Case No. D2001-0521; ABC Carpet Co. v. Tom Boltz and abccarpetandhome.com, WIPO Case No. D2001-0531.
One e-commerce question that has generated interest is whether states should be able to tax sales conducted over the Internet. Technically, Internet transactions are taxable, but a 1992 ruling by the U.S. Supreme Court held that states could only require sellers to collect taxes if they have a physical presence in the same state as the consumer. In 1998, Congress imposed a three-year moratorium against any Internet taxes, which was renewed for two years in 2001. Meanwhile, the National Governors Association (NGA) introduced the Streamlined Sales Tax Project (SSTP) in 2000 to adopt uniform tax rates among the 50 states. The estimated date for SSTP's completion is late 2005.
further readings
Mark, Roy. 2003. "Bush Backs Internet Moratorium." Boston Internet News (May 16).
Secretariat on Electronic Commerce. 1997. The Emerging Digital Economy. Washington, D.C.: U.S. Department of Commerce.
UCLA Center for Communication Policy. 2003. The UCLA Internet Report: Surveying the Digital Future. Los Angeles: University of California Regents.
cross-references
Electronic Commerce
ELECTRONIC COMMERCE
ELECTRONIC COMMERCE, or e-commerce, is the conduct of business by electronic means. Following this general definition, e-commerce began soon after Samuel Morse sent his first telegraph message in 1844, and it expanded across the sea when another message, containing share price information from the New York stock market, linked Europe and North America in 1858. By 1877, Western Union, the dominant telegraph company, moved $2.5 million worth of transactions annually among businesses and consumers, and news companies led by Reuters sold financial and other information to customers around the world. The telephone permitted electronic voice transactions and greatly extended the reach of retail companies like Sears, whose mail-and telephone-order catalog helped to create genuine national firms.
In the twenty-first century, e-commerce referred more specifically to transactions between businesses (B2B e-commerce) and between businesses and consumers (B2C e-commerce) through the use of computer communication, particularly the Internet. This form of electronic commerce began in 1968, when what was called Electronic Data Interchange permitted companies to carry out electronic transactions. However, it was not until 1984 that a standardized format (known as ASC X12) provided a dependable means to conduct electronic business, and it was not until 1994 that Netscape introduced a browser program whose graphical presentation significantly eased the use of computer communication for all kinds of computer activity, including e-commerce.
To take advantage of the widespread adoption of the personal computer and the graphical browser, Jeff Bezos in 1995 founded Amazon.com to sell books and eventually a full range of consumer items over the Internet. Amazon went public in 1997 and in 2000 earned $2.76 billion in revenue, though its net loss of $417 million troubled investors. Other booksellers followed quickly, notably Barnes and Noble, whose web subsidiary—begun in 1997—also experienced rapid revenue growth and steep losses. One of the most successful e-commerce companies, eBay, departed from traditional retail outlets by serving as an electronic auction site or meeting place for buyers and sellers, thereby avoiding expensive warehousing and shipping costs. Its earnings derive from membership and transaction charges that its participants pay to join the auction. The company's profit of $58.6 million in 2000 made it one of the few to show a positive balance sheet. Other notable consumer e-commerce firms like the "name your own price" company Priceline.com and the online stock trading company E*TRADE suffered significant losses. Despite the backing of the New York Times, the financial news site The Street.com also failed to live up to expectations and eliminated most of its staff. Others did not manage to survive, notably the online-community
firm theglobe.com, which received strong startup support in 1998, and Value America, which sold discounted general merchandise and enjoyed the backing of Microsoft's cofounder Paul Allen and the FedEx corporation.
The business-to-business form of e-commerce fared better in 2000 and 2001, although a faltering economy lowered expectations. B2B e-commerce evolved with the development of the Internet. One of the leading B2B firms, i2 Technologies, was founded in 1988 as a business software producer to help companies manage inventories electronically. As the Internet expanded, the role of i2 grew to include the procurement and management of all the elements required to produce finished goods. Successful in this endeavor, its revenue grew to $1.1 billion and its profit to $108 billion in 2000. Another form of B2B e-commerce involves managing a market for firms in specific industries. VerticalNet, founded in 1995, links producer goods and services markets, earning money on commissions it receives for deals struck using its electronic marketplace. Other market-creating firms focus on specific products. These include Pantellos in the utilities industry, ChemConnect in chemicals, and Intercontinental Exchange for oil and gas. Concerned about this trend, manufacturers began creating their own electronic purchasing markets, the largest of which, Covisint, was founded in 2000 by General Motors, Ford, and Daimler Chrysler. In its first year of operation, the company managed the purchasing of $129 billion in materials for the automobile industry. Other B2B companies have concentrated on the services sector, with consulting (Sapient) and advertising (DoubleClick) somewhat successful, and health services (Healthion/WebMD) less so.
By 2001, electronic commerce had not grown to levels anticipated in the late 1990s. In addition to a decline in economic growth, there remained uncertainties, particularly in relation to the consumer sector. Buyers were slower than expected to change habits and make the shift from going to a store to shopping on a computer. Concerns about privacy and security remained, although some progress was made in setting national and international regulations. Businesses remained reluctant to guarantee strict privacy protection because selling information about customers was a valuable part of the e-commerce business. Nevertheless, business-to-business sales continued to grow and companies that developed their electronic sales divisions slowly over this period and carefully integrated their e-commerce and conventional business practices appeared to be more successful. Forecasters remained optimistic, anticipating the $657 billion spent worldwide on e-commerce in 2000 to double in 2001 and grow to $6.8 trillion by 2004.
BIBLIOGRAPHY
Frank, Stephen E. NetWorth: Successful Investing in the Companies that Will Prevail through Internet Booms and Busts. New York: Simon and Schuster, 2001.
Lessig, Lawrence. Code and Other Laws of Cyberspace. New York: Basic, 1999.
Schiller, Dan. Digital Capitalism: Networking the Global Market System. Cambridge, Mass.: MIT Press, 1999.
Standage, Tom. The Victorian Internet: The Remarkable Story of the Telegraph and the Nineteenth Century's Online Pioneers. New York: Walker, 1998.
VincentMosco
See alsoDigital Technology ; Internet ; Telegraph ; Telephone .